/* refresh/play.css — the game screen and its result card, measured from the
   designs (UI refresh (1): "Game", "Game over"). Loaded after game.css. */

#screen-game.active {
  padding: 16px 20px 28px; box-sizing: border-box; min-height: 100dvh;
  background: radial-gradient(100% 70% at 50% 30%, var(--rf-bg) 0%, var(--rf-bg) 70%);
  font-family: var(--rf-font-sans); color: var(--rf-text);
}
#screen-game .game-top { display: flex; align-items: center; justify-content: space-between; height: 44px; margin: 0 0 10px; padding: 0; }
#screen-game .nav-back {
  display: inline-flex; align-items: center; gap: 4px; height: 44px; padding: 0 8px 0 0 !important;
  background: none !important; border: 0; color: var(--rf-text-2); font: 700 15px var(--rf-font-sans); box-shadow: none;
}
#screen-game #game-badge:not(.hidden) {
  display: inline-flex; align-items: center; height: 34px; padding: 0 12px; border-radius: 16px; box-sizing: border-box;
  background: transparent; border: 1px solid var(--rf-line-2); color: var(--rf-sub);
  font: 800 12px var(--rf-font-sans); letter-spacing: .08em; text-transform: uppercase;
}
#screen-game .player-row { display: flex; align-items: center; justify-content: space-between; gap: 10px; min-height: 44px; margin: 0 0 10px; padding: 0; }
#screen-game .player-row.me-row { margin: 10px 0 0; }
#screen-game .player-main { display: flex; align-items: center; gap: 10px; min-width: 0; }
#screen-game .player-row .avatar {
  width: 40px !important; height: 40px !important; flex: none; border-radius: 50%; overflow: hidden;
  display: grid; place-items: center; box-sizing: border-box;
  background: radial-gradient(circle at 40% 32%, var(--rf-ava-a) 0%, var(--rf-ava-b) 75%);
  box-shadow: 0 0 0 2px var(--rf-line-2); border: 0;
  font: 700 15px var(--rf-font-display); color: var(--rf-text);
}
#screen-game .player-row .avatar img { width: 100%; height: 100%; object-fit: cover; display: block; }
#screen-game .player-row .avatar.cx-avatar { background: none; box-shadow: none; overflow: visible; }
#screen-game .player-info { display: flex; flex-direction: column; gap: 1px; min-width: 0; }
#screen-game .player-info .name { font: 800 15px var(--rf-font-sans); color: var(--rf-text); white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
#screen-game .player-info .rating { font: 400 12px var(--rf-font-sans); color: var(--rf-sub); }
#screen-game .status:not(:empty) {
  display: inline-flex; align-items: center; gap: 6px; height: 32px; padding: 0 12px; margin: 0; border-radius: 16px;
  background: color-mix(in srgb, var(--rf-hot) 16%, transparent); color: var(--rf-hot); font: 800 13px var(--rf-font-sans);
}
#screen-game .opening:not(:empty) { margin: 0; font: 400 12px var(--rf-font-sans); color: var(--rf-sub); text-align: left; }
#screen-game .actions { display: flex; justify-content: space-between; align-items: center; gap: 10px; margin: 16px 0 0; }
#screen-game .actions .action-btns { display: flex; gap: 10px; align-items: center; }
#screen-game .actions .btn-sec {
  display: inline-flex; align-items: center; gap: 8px; height: 46px; padding: 0 16px !important; border-radius: 14px !important;
  background: transparent; border: 1px solid var(--rf-line-2); color: var(--rf-text); font: 700 14px var(--rf-font-sans);
}
#screen-game .actions .btn-sec.danger { color: var(--rf-hot); border-color: color-mix(in srgb, var(--rf-hot) 40%, transparent); }

/* Result: a card rising from the bottom over the dimmed board. */
#screen-game #result:not(.hidden) {
  position: fixed; left: 16px; right: 16px; bottom: 28px; top: auto; z-index: 100;
  display: flex; flex-direction: column; align-items: center; gap: 8px; text-align: center;
  padding: 26px 20px 20px; margin: 0; box-sizing: border-box;
  background: var(--rf-surface); border: 1px solid var(--rf-line-2); border-radius: 26px;
  box-shadow: 0 -10px 60px rgba(0, 0, 0, .6);
}
#screen-game .result-top { margin: 0; }
#screen-game #result-method { font: 800 12px var(--rf-font-sans); letter-spacing: .16em; text-transform: uppercase; color: var(--rf-sub); }
#screen-game #result-title { margin: 0; font: 900 44px/44px var(--rf-font-display); color: var(--rf-accent); text-transform: none; }
#screen-game .result-meta { display: flex; align-items: center; justify-content: center; gap: 6px; margin: 6px 0 0; font: 400 15px var(--rf-font-sans); color: var(--rf-text-2); }
#screen-game #result-rating-num { font-weight: 700; color: var(--rf-text); }
#screen-game #result-rating-label.hidden + #result-rating-num { font-weight: 400; color: var(--rf-text-2); }
#screen-game .result-meta .earned {
  display: inline-flex; align-items: center; height: 28px; padding: 0 10px; margin-left: 4px; border-radius: 14px;
  background: color-mix(in srgb, var(--rf-accent) 16%, transparent); color: var(--rf-accent); font: 800 14px var(--rf-font-sans);
}
#screen-game .result-meta .earned.down { background: color-mix(in srgb, var(--rf-hot) 16%, transparent); color: var(--rf-hot); }
#screen-game .result-meta .earned:empty { display: none; }
#screen-game .beaten-card:not(.hidden) {
  display: flex; align-items: center; gap: 10px; align-self: stretch; margin: 10px 0 0; padding: 12px 14px; text-align: left;
  background: color-mix(in srgb, var(--rf-accent) 10%, transparent); border: 1px solid color-mix(in srgb, var(--rf-accent) 35%, transparent);
  border-radius: 16px;
}
#screen-game .beaten-card .bc-ico { width: 36px; height: 36px; flex: none; display: grid; place-items: center; border-radius: 50%; background: var(--rf-accent); color: var(--rf-accent-text); }
#screen-game .beaten-card .bc-text { display: flex; flex-direction: column; gap: 2px; min-width: 0; }
#screen-game .beaten-card b { font: 800 14px var(--rf-font-sans); color: var(--rf-text); }
#screen-game .beaten-card .muted { font: 400 12px var(--rf-font-sans); color: var(--rf-sub); }
#screen-game .result-actions { display: flex; gap: 10px; align-self: stretch; margin: 10px 0 0; }
#screen-game .result-actions button { height: 54px; margin: 0; border-radius: 14px !important; text-transform: none; }
#screen-game .result-actions .btn-sec {
  flex: none; display: inline-flex; align-items: center; justify-content: center; gap: 8px; padding: 0 18px !important;
  background: var(--rf-surface); border: 1px solid var(--rf-line-2); color: var(--rf-text); font: 700 15px var(--rf-font-sans);
}
#screen-game .result-actions .btn-sec.hidden { display: none; }
#screen-game .result-actions .primary {
  flex: 1; padding: 0 !important; font: 800 15px var(--rf-font-sans) !important; letter-spacing: .08em; text-transform: uppercase !important;
}

/* The bot's last word, a band across the board. */
#screen-game .result-banner:not(.hidden) {
  top: 124px; transform: none; display: flex; align-items: center; gap: 14px; padding: 16px 20px;
  margin: 0 -20px; left: 0; right: 0;
  background: linear-gradient(90deg, #110F1B 0%, #2A2148 60%, rgba(42, 33, 72, .85) 100%);
  border: 0; border-top: 1px solid var(--rf-accent); border-bottom: 1px solid var(--rf-accent);
  box-shadow: 0 16px 40px rgba(0, 0, 0, .5);
}
#screen-game .result-banner .avatar {
  width: 56px !important; height: 56px !important; flex: none; border-radius: 50% !important; overflow: hidden;
  display: grid; place-items: center; border: 0 !important; box-shadow: 0 0 0 2px var(--rf-accent);
  background: radial-gradient(circle at 40% 32%, var(--rf-ava-a) 0%, var(--rf-ava-b) 75%); font: 700 20px var(--rf-font-display);
}
#screen-game .result-banner .avatar img { width: 100%; height: 100%; object-fit: cover; }
#screen-game .rb-text { display: flex; flex-direction: column; gap: 3px; text-align: left; }
#screen-game .rb-name { font: 700 13px var(--rf-font-display); letter-spacing: .12em; text-transform: uppercase; color: var(--rf-accent); }
#screen-game .rb-quote { font: italic 400 19px/23.75px var(--rf-font-display); color: var(--rf-text); }
#screen-game:has(#result:not(.hidden)) .board-wrap { filter: brightness(.7); }

/* Free preview ("Try free"): a banner under the header and a buy bar at the end. */
#screen-game #game-preview-banner:not(.hidden) {
  display: flex; align-items: center; gap: 12px; margin: 0 0 10px; padding: 12px 14px; box-sizing: border-box;
  background: linear-gradient(100deg, color-mix(in srgb, var(--rf-accent) 18%, var(--rf-surface)) 0%, var(--rf-surface) 70%);
  border: 1px solid color-mix(in srgb, var(--rf-accent) 50%, transparent); border-radius: 16px;
}
#screen-game #game-preview-banner .gp-eye { flex: none; width: 36px; height: 36px; display: grid; place-items: center; border-radius: 50%; background: color-mix(in srgb, var(--rf-accent) 18%, transparent); color: var(--rf-accent); }
#screen-game #game-preview-banner b { display: block; font: 800 13px var(--rf-font-sans); color: var(--rf-text); }
#screen-game #game-preview-banner p { margin: 2px 0 0; font: 400 12px/1.35 var(--rf-font-sans); color: var(--rf-text-2); }
#screen-game #game-preview-cta:not(.hidden) {
  position: static; display: flex; align-items: center; gap: 12px; margin: 16px 0 0; padding: 12px 14px; box-sizing: border-box;
  background: var(--rf-surface); border: 1px solid var(--rf-line-2); border-radius: 16px; box-shadow: none;
}
#screen-game #game-preview-cta .cta-text { flex: 1; min-width: 0; }
#screen-game #game-preview-cta .cta-text b { display: block; font: 400 12px var(--rf-font-sans); color: var(--rf-sub); }
#screen-game #game-preview-cta .cta-text p { margin: 2px 0 0; font: 800 14px/1.4 var(--rf-font-sans); color: var(--rf-text); }
#screen-game #game-preview-cta #preview-cta-name { font-family: var(--rf-font-display); color: var(--rf-accent); }
#screen-game #game-preview-cta .buy-btn {
  flex: none; height: 36px; padding: 0 12px !important; border-radius: 18px !important; border: 0;
  background: var(--rf-accent) !important; color: var(--rf-accent-text) !important; font: 800 13px var(--rf-font-sans) !important; box-shadow: none !important;
}

/* A game dressed in a wardrobe (a legend's free preview, or mine) takes that
   wardrobe's accent across the game UI, as in the design. */
:root:is([data-theme="canvas"], [data-theme="mirror"], [data-theme="toon"], [data-theme="dojo"], [data-theme="noir"], [data-theme="carnival"], [data-theme="void"], [data-theme="throne"], [data-theme="lab"], [data-theme="ember"], [data-theme="parlor"]) #screen-game {
  --rf-accent: var(--accent); --rf-accent-text: var(--accent-text); --rf-accent-2: var(--accent2, var(--accent));
}
#screen-game #game-preview-banner:not(.hidden) { text-align: left; }

/* The board holds the bot's last-word band (restored after game.css was rewritten). */
#screen-game .board-wrap { position: relative; }
#screen-game .result-banner { position: absolute; z-index: 20; }
#screen-game .result-banner.hidden { display: none !important; }

/* Name card: a player row on their banner, the text on a dark fade. */
#screen-game .player-row .nc-banner { display: none; }
#screen-game .player-row.name-card {
  position: relative; overflow: hidden; isolation: isolate; min-height: 56px; padding: 8px 10px 8px 8px; box-sizing: border-box;
  border-radius: 14px; border: 1px solid var(--rf-line-2);
}
#screen-game .player-row.name-card .nc-banner {
  display: block; position: absolute; inset: 0; z-index: -2; width: 100%; height: 100% !important; border-radius: 0;
}
#screen-game .player-row.name-card::before {
  content: ""; position: absolute; inset: 0; z-index: -1; pointer-events: none;
  background: linear-gradient(90deg, color-mix(in srgb, var(--rf-bg) 82%, transparent) 0%, color-mix(in srgb, var(--rf-bg) 55%, transparent) 55%, color-mix(in srgb, var(--rf-bg) 25%, transparent) 100%);
}
#screen-game .player-row.name-card .player-info .name { text-shadow: 0 1px 4px rgba(0, 0, 0, .6); }

/* Wearing a wardrobe: the row is that wardrobe's name card (cosmetics.css cx-card-*). */
#screen-game .player-row.wardrobe-card-row { min-height: 56px; padding: 8px 10px 8px 8px; box-sizing: border-box; overflow: hidden; }
#screen-game .player-row.wardrobe-card-row .player-info .name,
#screen-game .player-row.wardrobe-card-row .player-info .rating { color: inherit; }
#screen-game .player-row.wardrobe-card-row .player-info .rating { opacity: .75; }

@media (prefers-reduced-motion: reduce) {
  *, *::before, *::after {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: .01ms !important;
  }
}
